New+Notes

Group Meeting: November 9, 2011

2 modes instead of just a scenario: - Free play - Challenge
 * Time limit so others can use
 * Can do whatever
 * Can be innovative themselves without a scenario
 * Might be too challenging for some visitors in the scenario version – this would be able to cater to all
 * No purpose/problem so it becomes an exhibit for creativity only in this mode
 * Can choose if wanted
 * Visitor can choose their scenario
 * Tsunami
 * Hurricane
 * Success depends on the choice of building materials

Problems the visitor will expect: - Altered perception - Time limit - Have to be able to build

NECESSARY FEATURES: - Visitor must be able to build a solution and be able to test their solution - Each station should be able to choose the mode they are most comfortable with

- What is the experience??? - What is the science? - What is the challenge? - What is the point?
 * Comments from Oral Presentation:**
 * Describe more
 * Forces, structures etc.
 * Building – using controls
 * Changed perception
 * Create a clear problem without stating implicitly
 * Is there an overload??
 * Is there too much of a challenge??

Group Meeting: November 15, 2011

Written Report - Intro (Christa) - Science part - Walk-through - Conclusion (Christa)
 * Purpose
 * What the goal of the exhibit is
 * What needs to be done to make it
 * How we are doing it
 * Counter-intuition and the brain (Kevin)
 * Robotics, haptic touch (Mbita)
 * Description of the experience from the point of view of the visitor (Alex and Matt)
 * Why the OSC needs this
 * Fulfills something OSC doesn’t have yet
 * People love robotic arms

GOALS:

Mon: Have report typed up, start edits (Rachael) Wed: Report fully completed

Scenario Chosen: Tornado

Group Meeting December 8, 2011

Intro, experience, technology, conclusion
 * ORDER: **

- Combines exhibit and challenge zone (News cast video?) - What does the exhibit look like (physically)? - The scenario Learning: - Counter-intuitive camera angle - This is the STRUGGLE in a difficult environment – we learn from failure and being stretched out of our comfort zone. - Haptic touch (video) - Arm demonstration - SMARTPHONES!!! - FINAL SELL - Summarize all
 * SPECIFICS: **
 * Introduction:**
 * -** intro sound effects (2001 space oddesy opening theme)
 * Experience:**
 * What are its mechanisms?
 * How does it work? (ie cameras, arms (claw game arm, 1 large and 1 small pincer and electromagnet) etc)
 * What is the scenario? (Tornado) []
 * Given situation… perceived problem…
 * From side, inverted etc.
 * Using different peripheral controls
 * Perceived problem(s)
 * Envision solution
 * Do it
 * Technology:**
 * Conclusion:**
 * Message: YOU NEED THIS EXHIBIT!!
 * … Exhibit we have/offer is unique and nothing like this yet exists so you NEED IT.
 * Talk about customer/visitor needs – why do they want it?? (arms…)